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-rw-r--r--voctogui/lib/audioleveldisplay.py40
-rw-r--r--voctogui/ui/voctogui.ui3
2 files changed, 36 insertions, 7 deletions
diff --git a/voctogui/lib/audioleveldisplay.py b/voctogui/lib/audioleveldisplay.py
index bc2a38f..f74c3f5 100644
--- a/voctogui/lib/audioleveldisplay.py
+++ b/voctogui/lib/audioleveldisplay.py
@@ -9,17 +9,43 @@ class AudioLevelDisplay(object):
self.drawing_area = drawing_area
- self.levelrms = [0, 0] # Initialize to []
+ self.levelrms = []
self.drawing_area.connect('draw', self.on_draw)
-
def on_draw(self, widget, cr):
- cr.set_source_rgb(1, 1, 1)
- cr.set_line_width(10)
+ channels = len(self.levelrms)
+
+ if channels == 0:
+ return
+
+ width = self.drawing_area.get_allocated_width()
+ height = self.drawing_area.get_allocated_height()
+
+ strip_width = int(width / 2)
+ #self.log.debug('width: %u, strip_width: %u', width, strip_width)
+
+ cr.set_line_width(strip_width)
+
+ maxdb = -75
+
+ for idx, level in enumerate(self.levelrms):
+ level = level / maxdb
+
+ x = idx * strip_width + strip_width/2
+ #self.log.debug('x: %u', x)
+
+ cr.move_to(x, height)
+ cr.line_to(x, height * level)
+
+ if idx % 2 == 0:
+ cr.set_source_rgb(1, 0, 0)
+ else:
+ cr.set_source_rgb(0, 1, 0)
+
+ cr.stroke()
- cr.move_to(15, 0)
- cr.line_to(15, self.levelrms[0]*-20) # Work with 0+ Channels
- cr.stroke()
+ return True
def level_callback(self, peaks, rms):
self.levelrms = rms
+ self.drawing_area.queue_draw()
diff --git a/voctogui/ui/voctogui.ui b/voctogui/ui/voctogui.ui
index 5e668e9..f6aa897 100644
--- a/voctogui/ui/voctogui.ui
+++ b/voctogui/ui/voctogui.ui
@@ -276,6 +276,9 @@
<property name="width_request">30</property>
<property name="visible">True</property>
<property name="can_focus">False</property>
+ <property name="margin_right">5</property>
+ <property name="margin_top">5</property>
+ <property name="margin_bottom">5</property>
</object>
<packing>
<property name="expand">False</property>