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authorMaZderMind <github@mazdermind.de>2014-08-05 09:56:51 +0200
committerMaZderMind <github@mazdermind.de>2014-08-05 09:56:51 +0200
commit800f2e4bca2a8c04784aa4eac1a4f64dd5edc57a (patch)
treefb42c0fce4ae8d6fda89ac962f9d7bab8ac022d1 /voctocore
parent440eb104cb53253646d2f55defc0120fb8c34687 (diff)
experiment with fixing the signal watch and handling graceful failover of broken streams
Diffstat (limited to 'voctocore')
-rwxr-xr-xvoctocore/experiments/failovertest.py49
1 files changed, 49 insertions, 0 deletions
diff --git a/voctocore/experiments/failovertest.py b/voctocore/experiments/failovertest.py
new file mode 100755
index 0000000..3149197
--- /dev/null
+++ b/voctocore/experiments/failovertest.py
@@ -0,0 +1,49 @@
+#!/usr/bin/python3
+import gi
+import signal
+from termcolor import colored
+
+# import GStreamer and GTK-Helper classes
+gi.require_version('Gst', '1.0')
+from gi.repository import GLib, Gst, Gtk, GObject
+
+# init GObject before importing local classes
+GObject.threads_init()
+Gst.init(None)
+loop = GLib.MainLoop()
+
+def busfunc(bus, message):
+ print(colored(message.src.get_name(), 'green'), message.type, message)
+ if message.type == Gst.MessageType.ERROR:
+ (err, debug) = message.parse_error()
+ print(colored(err, 'red'))
+ print(colored(debug, 'yellow'))
+
+ if message.src.get_name() == 'http':
+ failover = p.get_by_name('failover')
+ failover.set_property('active-pad', failover.get_static_pad('sink_1'))
+
+# make killable by ctrl-c
+signal.signal(signal.SIGINT, signal.SIG_DFL)
+
+print("parse_launch")
+p = Gst.parse_launch("""
+ input-selector name=failover ! autovideosink
+
+ videotestsrc ! video/x-raw,width=1280,height=720 ! failover.sink_1
+ souphttpsrc name=http location="http://localhost/~peter/ED_1280.avi" ! decodebin ! failover.sink_0
+""")
+
+print("add_watch")
+bus = p.get_bus()
+bus.add_signal_watch()
+bus.connect('message', busfunc)
+
+# print("add_watch")
+# httpbus = p.get_by_name('http').get_bus()
+# httpbus.add_watch(0, busfunc, None)
+
+print("set_state(PLAYING)")
+p.set_state(Gst.State.PLAYING)
+
+loop.run()